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Students will conduct an experimental investigation of the motion of a projectile using a range of techniques including video analysis. Using this newfound knowledge, students will analyse, conjecture and hypothesise about the Physics of Angry Birds.

Students will use projectile launchers, rulers, timing gates, carbon paper, video cameras and video analysis/modeling software, to investigate and overcome misconceptions, by exploring concepts such as launch angle, launch velocity, range, force, horizontal and vertical components of motion. They will also explore air resistance and the notion of independence and dependence.

After lunch, students will be asked a series of open-ended questions and use video analysis & modeling software to investigate the physics of the popular game, Angry Birds.

Audience
  • Student learning
Learning Areas
Year Levels
Tags
Delivery
On-site, Online
Has Teacher Resources?
No
On-site Duration
1 day
Capacity
25
Time
  • Arrival: 9:45am
  • Finish: 2:15pm
Cost