- Curriculum Audit
In this program, students will work towards creating a dexterity game with the use of LEDs, LDRs, potentiometers and an Arduino Uno.
Students will engage in hands-on STEM education to develop 21st Century skills. They will exercise problem-solving skills whilst programming and working with electronic circuits to solve problems related to real-world applications.
A visual programming language; Snap4Arduino is used throughout the day. This program targets students from Year 7 to 10 with no prior programming and electronics knowledge needed.
This is the first of a series of four "Programming with Arduinos" programs which must be completed sequentially.